Showing posts with label Zelda Wii. Show all posts
Showing posts with label Zelda Wii. Show all posts

Tuesday, November 24, 2009

Eiji Aonuma Talks Zelda in New Interview

In a new interview, Eiji Aonuma talks about Zelda Wii as well as the past Zelda games he's worked on. He discussed how Spirit Tracks has had an influence on Zelda Wii already.

"The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already ‘near-perfect control’, is what pushed us on learning how to rack our brains. With Wii it is the same, we want to make the most of its controls. We want the player to control the game in the best possible way. On Wii, the camera is more realistic. Graphics are more realistic, too, and controls have to be, therefore, much more realistic".
Aonuma also discussed how the classic game Ocarina of Time has shaped Zelda games since.

"There were a lot of things we couldn’t do [back with OoT] due to technical limitations. But I think we’ve been solving those issues with every Zelda since then. With each entry, I’ve tried to add things I couldn’t do before. Actually, it’s like I’ve been remaking it during these years. So if you ask me if there’s going to be a Zelda remake… I thought I was making it all this time! So it maybe I haven't done well enough, I haven’t been up to the expected level.”

"It’s complicated. Past things belong to our memories, and they grow bigger in there. If you play Ocarina of Time nowadays, you notice that it’s not that good. Sometimes it doesn’t move as fast as it should, graphics aren’t as beautiful as they should be; there are some confusing parts… Any present Zelda is technically superior. Everything goes faster, more fluid… but to best Ocarina of Time, a great change –comparable to what happened back then- must be introduced. And that’ll be rather complicated".

He finished off the interview by answering a question about the infamous arguments between him and Shigeru Miyamoto.
“I didn’t know our discussions were so well known! I believe we have different visions because Mr. Miyamoto is just a genius; he’s got an innate talent, and everything I do, I had to learn step by step. And it took a lot for me, I have no natural talent. I’ve spent many years with Mr. Miyamoto and, since the beginning, the moment I have to bring my work and show it to him for his opinion is a very special moment, and I enjoy with it. (…) He notices things I’d never see. After this time, our visions are starting to match up more and more. However, I have a lot more left to try to reach his level”.

Source. 

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Wednesday, November 4, 2009

More Miyamato Comments on Zelda Wii

Zelda creator Shigeru Miyamoto has let a few more tidbits about Zelda Wii drop. In a recent interview, he said the following on motion plus:


“We’re implementing it so that players can feel like they themselves are holding the sword. In the previous Zelda (Twilight Princess Wii) the targeting was based on the IR pointer. This time however, we’ll be using MotionPlus for a variety of more convenient targeting systems that will allow for more pleasant gameplay.”

He also had more to say about Zelda Wii when asked about the upcoming DS title Spirit Tracks, saying that:
“[Spirit Tracks] will be really fun. It’s turning out to be rather challenging. Many of our Japanese customers were introduced to the Zelda series with Phantom Hourglass, and ST could prove to be kind of hard for them, but I thought we’d show them what Zelda is really made of this time around. So it’s turning into quite a unique title. I’ve managed to gather quite a few creative team members for Zelda ST, so I’d like Zelda Wii to also enjoy creative development as much as possible.”

Keep reading here for the latest news on Zelda Wii!

Source.


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Thursday, October 22, 2009

Shigeru Miyamoto Interview Mentions New Wii Zelda


Shigeru Miyamoto was recently interviewed by MTV Multiplayer. The interview mostly is about the upcoming DS game Spirit Tracks, but he gave a little tidbit for those looking forward to the next Zelda on the Wii. Miyamoto siad that it will be "really fun to move your body around." when asked about a sequel to The Legend of Zelda: Twilight Princess.

You can see the full interview here.

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The Hyrule Report is a source for news on anything related to The Legend of Zelda.

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