More Miyamato Comments on Zelda Wii
Zelda creator Shigeru Miyamoto has let a few more tidbits about Zelda Wii drop. In a recent interview, he said the following on motion plus:
“We’re implementing it so that players can feel like they themselves are holding the sword. In the previous Zelda (Twilight Princess Wii) the targeting was based on the IR pointer. This time however, we’ll be using MotionPlus for a variety of more convenient targeting systems that will allow for more pleasant gameplay.”
He also had more to say about Zelda Wii when asked about the upcoming DS title Spirit Tracks, saying that:
“[Spirit Tracks] will be really fun. It’s turning out to be rather challenging. Many of our Japanese customers were introduced to the Zelda series with Phantom Hourglass, and ST could prove to be kind of hard for them, but I thought we’d show them what Zelda is really made of this time around. So it’s turning into quite a unique title. I’ve managed to gather quite a few creative team members for Zelda ST, so I’d like Zelda Wii to also enjoy creative development as much as possible.”
Keep reading here for the latest news on Zelda Wii!
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